349 lines
15 KiB
C
349 lines
15 KiB
C
//
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// GrowlDefines.h
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//
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#ifndef _GROWLDEFINES_H
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#define _GROWLDEFINES_H
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#ifdef __OBJC__
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#define XSTR(x) (@x)
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#define STRING_TYPE NSString *
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#else
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#define XSTR CFSTR
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#define STRING_TYPE CFStringRef
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#endif
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/*! @header GrowlDefines.h
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* @abstract Defines all the notification keys.
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* @discussion Defines all the keys used for registration with Growl and for
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* Growl notifications.
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*
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* Most applications should use the functions or methods of Growl.framework
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* instead of posting notifications such as those described here.
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* @updated 2004-01-25
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*/
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// UserInfo Keys for Registration
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#pragma mark UserInfo Keys for Registration
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/*! @group Registration userInfo keys */
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/* @abstract Keys for the userInfo dictionary of a GROWL_APP_REGISTRATION distributed notification.
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* @discussion The values of these keys describe the application and the
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* notifications it may post.
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*
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* Your application must register with Growl before it can post Growl
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* notifications (and have them not be ignored). However, as of Growl 0.6,
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* posting GROWL_APP_REGISTRATION notifications directly is no longer the
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* preferred way to register your application. Your application should instead
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* use Growl.framework's delegate system.
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* See +[GrowlApplicationBridge setGrowlDelegate:] or Growl_SetDelegate for
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* more information.
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*/
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/*! @defined GROWL_APP_NAME
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* @abstract The name of your application.
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* @discussion The name of your application. This should remain stable between
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* different versions and incarnations of your application.
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* For example, "SurfWriter" is a good app name, whereas "SurfWriter 2.0" and
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* "SurfWriter Lite" are not.
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*/
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#define GROWL_APP_NAME XSTR("ApplicationName")
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/*! @defined GROWL_APP_ID
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* @abstract The bundle identifier of your application.
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* @discussion The bundle identifier of your application. This key should
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* be unique for your application while there may be several applications
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* with the same GROWL_APP_NAME.
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* This key is optional.
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*/
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#define GROWL_APP_ID XSTR("ApplicationId")
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/*! @defined GROWL_APP_ICON
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* @abstract The image data for your application's icon.
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* @discussion Image data representing your application's icon. This may be
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* superimposed on a notification icon as a badge, used as the notification
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* icon when a notification-specific icon is not supplied, or ignored
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* altogether, depending on the display. Must be in a format supported by
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* NSImage, such as TIFF, PNG, GIF, JPEG, BMP, PICT, or PDF.
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*
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* Optional. Not supported by all display plugins.
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*/
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#define GROWL_APP_ICON XSTR("ApplicationIcon")
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/*! @defined GROWL_NOTIFICATIONS_DEFAULT
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* @abstract The array of notifications to turn on by default.
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* @discussion These are the names of the notifications that should be enabled
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* by default when your application registers for the first time. If your
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* application reregisters, Growl will look here for any new notification
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* names found in GROWL_NOTIFICATIONS_ALL, but ignore any others.
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*/
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#define GROWL_NOTIFICATIONS_DEFAULT XSTR("DefaultNotifications")
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/*! @defined GROWL_NOTIFICATIONS_ALL
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* @abstract The array of all notifications your application can send.
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* @discussion These are the names of all of the notifications that your
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* application may post. See GROWL_NOTIFICATION_NAME for a discussion of good
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* notification names.
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*/
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#define GROWL_NOTIFICATIONS_ALL XSTR("AllNotifications")
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/*! @defined GROWL_NOTIFICATIONS_HUMAN_READABLE_DESCRIPTIONS
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* @abstract A dictionary of human-readable names for your notifications.
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* @discussion By default, the Growl UI will display notifications by the names given in GROWL_NOTIFICATIONS_ALL
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* which correspond to the GROWL_NOTIFICATION_NAME. This dictionary specifies the human-readable name to display.
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* The keys of the dictionary are GROWL_NOTIFICATION_NAME strings; the objects are the human-readable versions.
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* For any GROWL_NOTIFICATION_NAME not specific in this dictionary, the GROWL_NOTIFICATION_NAME will be displayed.
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*
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* This key is optional.
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*/
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#define GROWL_NOTIFICATIONS_HUMAN_READABLE_NAMES XSTR("HumanReadableNames")
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/*! @defined GROWL_NOTIFICATIONS_DESCRIPTIONS
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* @abstract A dictionary of descriptions of _when_ each notification occurs
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* @discussion This is an NSDictionary whose keys are GROWL_NOTIFICATION_NAME strings and whose objects are
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* descriptions of _when_ each notification occurs, such as "You received a new mail message" or
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* "A file finished downloading".
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*
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* This key is optional.
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*/
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#define GROWL_NOTIFICATIONS_DESCRIPTIONS XSTR("NotificationDescriptions")
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/*! @defined GROWL_TICKET_VERSION
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* @abstract The version of your registration ticket.
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* @discussion Include this key in a ticket plist file that you put in your
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* application bundle for auto-discovery. The current ticket version is 1.
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*/
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#define GROWL_TICKET_VERSION XSTR("TicketVersion")
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// UserInfo Keys for Notifications
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#pragma mark UserInfo Keys for Notifications
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/*! @group Notification userInfo keys */
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/* @abstract Keys for the userInfo dictionary of a GROWL_NOTIFICATION distributed notification.
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* @discussion The values of these keys describe the content of a Growl
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* notification.
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*
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* Not all of these keys are supported by all displays. Only the name, title,
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* and description of a notification are universal. Most of the built-in
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* displays do support all of these keys, and most other visual displays
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* probably will also. But, as of 0.6, the Log, MailMe, and Speech displays
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* support only textual data.
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*/
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/*! @defined GROWL_NOTIFICATION_NAME
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* @abstract The name of the notification.
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* @discussion The name of the notification. Note that if you do not define
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* GROWL_NOTIFICATIONS_HUMAN_READABLE_NAMES when registering your ticket originally this name
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* will the one displayed within the Growl preference pane and should be human-readable.
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*/
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#define GROWL_NOTIFICATION_NAME XSTR("NotificationName")
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/*! @defined GROWL_NOTIFICATION_TITLE
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* @abstract The title to display in the notification.
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* @discussion The title of the notification. Should be very brief.
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* The title usually says what happened, e.g. "Download complete".
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*/
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#define GROWL_NOTIFICATION_TITLE XSTR("NotificationTitle")
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/*! @defined GROWL_NOTIFICATION_DESCRIPTION
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* @abstract The description to display in the notification.
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* @discussion The description should be longer and more verbose than the title.
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* The description usually tells the subject of the action,
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* e.g. "Growl-0.6.dmg downloaded in 5.02 minutes".
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*/
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#define GROWL_NOTIFICATION_DESCRIPTION XSTR("NotificationDescription")
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/*! @defined GROWL_NOTIFICATION_ICON
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* @discussion Image data for the notification icon. Must be in a format
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* supported by NSImage, such as TIFF, PNG, GIF, JPEG, BMP, PICT, or PDF.
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*
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* Optional. Not supported by all display plugins.
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*/
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#define GROWL_NOTIFICATION_ICON XSTR("NotificationIcon")
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/*! @defined GROWL_NOTIFICATION_APP_ICON
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* @discussion Image data for the application icon, in case GROWL_APP_ICON does
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* not apply for some reason. Must be in a format supported by NSImage, such
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* as TIFF, PNG, GIF, JPEG, BMP, PICT, or PDF.
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*
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* Optional. Not supported by all display plugins.
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*/
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#define GROWL_NOTIFICATION_APP_ICON XSTR("NotificationAppIcon")
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/*! @defined GROWL_NOTIFICATION_PRIORITY
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* @discussion The priority of the notification as an integer number from
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* -2 to +2 (+2 being highest).
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*
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* Optional. Not supported by all display plugins.
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*/
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#define GROWL_NOTIFICATION_PRIORITY XSTR("NotificationPriority")
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/*! @defined GROWL_NOTIFICATION_STICKY
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* @discussion A Boolean number controlling whether the notification is sticky.
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*
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* Optional. Not supported by all display plugins.
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*/
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#define GROWL_NOTIFICATION_STICKY XSTR("NotificationSticky")
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/*! @defined GROWL_NOTIFICATION_CLICK_CONTEXT
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* @abstract Identifies which notification was clicked.
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* @discussion An identifier for the notification for clicking purposes.
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*
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* This will be passed back to the application when the notification is
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* clicked. It must be plist-encodable (a data, dictionary, array, number, or
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* string object), and it should be unique for each notification you post.
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* A good click context would be a UUID string returned by NSProcessInfo or
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* CFUUID.
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*
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* Optional. Not supported by all display plugins.
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*/
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#define GROWL_NOTIFICATION_CLICK_CONTEXT XSTR("NotificationClickContext")
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/*! @defined GROWL_DISPLAY_PLUGIN
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* @discussion The name of a display plugin which should be used for this notification.
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* Optional. If this key is not set or the specified display plugin does not
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* exist, the display plugin stored in the application ticket is used. This key
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* allows applications to use different default display plugins for their
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* notifications. The user can still override those settings in the preference
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* pane.
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*/
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#define GROWL_DISPLAY_PLUGIN XSTR("NotificationDisplayPlugin")
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/*! @defined GROWL_NOTIFICATION_IDENTIFIER
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* @abstract An identifier for the notification for coalescing purposes.
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* Notifications with the same identifier fall into the same class; only
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* the last notification of a class is displayed on the screen. If a
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* notification of the same class is currently being displayed, it is
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* replaced by this notification.
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*
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* Optional. Not supported by all display plugins.
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*/
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#define GROWL_NOTIFICATION_IDENTIFIER XSTR("GrowlNotificationIdentifier")
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/*! @defined GROWL_APP_PID
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* @abstract The process identifier of the process which sends this
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* notification. If this field is set, the application will only receive
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* clicked and timed out notifications which originate from this process.
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*
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* Optional.
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*/
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#define GROWL_APP_PID XSTR("ApplicationPID")
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/*! @defined GROWL_NOTIFICATION_PROGRESS
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* @abstract If this key is set, it should contain a double value wrapped
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* in a NSNumber which describes some sort of progress (from 0.0 to 100.0).
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* If this is key is not set, no progress bar is shown.
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*
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* Optional. Not supported by all display plugins.
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*/
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#define GROWL_NOTIFICATION_PROGRESS XSTR("NotificationProgress")
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// Notifications
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#pragma mark Notifications
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/*! @group Notification names */
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/* @abstract Names of distributed notifications used by Growl.
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* @discussion These are notifications used by applications (directly or
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* indirectly) to interact with Growl, and by Growl for interaction between
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* its components.
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*
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* Most of these should no longer be used in Growl 0.6 and later, in favor of
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* Growl.framework's GrowlApplicationBridge APIs.
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*/
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/*! @defined GROWL_APP_REGISTRATION
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* @abstract The distributed notification for registering your application.
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* @discussion This is the name of the distributed notification that can be
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* used to register applications with Growl.
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*
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* The userInfo dictionary for this notification can contain these keys:
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* <ul>
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* <li>GROWL_APP_NAME</li>
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* <li>GROWL_APP_ICON</li>
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* <li>GROWL_NOTIFICATIONS_ALL</li>
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* <li>GROWL_NOTIFICATIONS_DEFAULT</li>
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* </ul>
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*
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* No longer recommended as of Growl 0.6. An alternate method of registering
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* is to use Growl.framework's delegate system.
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* See +[GrowlApplicationBridge setGrowlDelegate:] or Growl_SetDelegate for
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* more information.
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*/
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#define GROWL_APP_REGISTRATION XSTR("GrowlApplicationRegistrationNotification")
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/*! @defined GROWL_APP_REGISTRATION_CONF
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* @abstract The distributed notification for confirming registration.
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* @discussion The name of the distributed notification sent to confirm the
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* registration. Used by the Growl preference pane. Your application probably
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* does not need to use this notification.
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*/
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#define GROWL_APP_REGISTRATION_CONF XSTR("GrowlApplicationRegistrationConfirmationNotification")
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/*! @defined GROWL_NOTIFICATION
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* @abstract The distributed notification for Growl notifications.
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* @discussion This is what it all comes down to. This is the name of the
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* distributed notification that your application posts to actually send a
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* Growl notification.
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*
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* The userInfo dictionary for this notification can contain these keys:
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* <ul>
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* <li>GROWL_NOTIFICATION_NAME (required)</li>
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* <li>GROWL_NOTIFICATION_TITLE (required)</li>
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* <li>GROWL_NOTIFICATION_DESCRIPTION (required)</li>
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* <li>GROWL_NOTIFICATION_ICON</li>
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* <li>GROWL_NOTIFICATION_APP_ICON</li>
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* <li>GROWL_NOTIFICATION_PRIORITY</li>
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* <li>GROWL_NOTIFICATION_STICKY</li>
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* <li>GROWL_NOTIFICATION_CLICK_CONTEXT</li>
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* <li>GROWL_APP_NAME (required)</li>
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* </ul>
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*
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* No longer recommended as of Growl 0.6. Three alternate methods of posting
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* notifications are +[GrowlApplicationBridge notifyWithTitle:description:notificationName:iconData:priority:isSticky:clickContext:],
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* Growl_NotifyWithTitleDescriptionNameIconPriorityStickyClickContext, and
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* Growl_PostNotification.
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*/
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#define GROWL_NOTIFICATION XSTR("GrowlNotification")
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/*! @defined GROWL_SHUTDOWN
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* @abstract The distributed notification name that tells Growl to shutdown.
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* @discussion The Growl preference pane posts this notification when the
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* "Stop Growl" button is clicked.
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*/
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#define GROWL_SHUTDOWN XSTR("GrowlShutdown")
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/*! @defined GROWL_PING
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* @abstract A distributed notification to check whether Growl is running.
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* @discussion This is used by the Growl preference pane. If it receives a
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* GROWL_PONG, the preference pane takes this to mean that Growl is running.
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*/
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#define GROWL_PING XSTR("Honey, Mind Taking Out The Trash")
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/*! @defined GROWL_PONG
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* @abstract The distributed notification sent in reply to GROWL_PING.
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* @discussion GrowlHelperApp posts this in reply to GROWL_PING.
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*/
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#define GROWL_PONG XSTR("What Do You Want From Me, Woman")
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/*! @defined GROWL_IS_READY
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* @abstract The distributed notification sent when Growl starts up.
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* @discussion GrowlHelperApp posts this when it has begin listening on all of
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* its sources for new notifications. GrowlApplicationBridge (in
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* Growl.framework), upon receiving this notification, reregisters using the
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* registration dictionary supplied by its delegate.
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*/
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#define GROWL_IS_READY XSTR("Lend Me Some Sugar; I Am Your Neighbor!")
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/*! @defined GROWL_NOTIFICATION_CLICKED
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* @abstract The distributed notification sent when a supported notification is clicked.
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* @discussion When a Growl notification with a click context is clicked on by
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* the user, Growl posts this distributed notification.
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* The GrowlApplicationBridge responds to this notification by calling a
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* callback in its delegate.
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*/
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#define GROWL_NOTIFICATION_CLICKED XSTR("GrowlClicked!")
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#define GROWL_NOTIFICATION_TIMED_OUT XSTR("GrowlTimedOut!")
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/*! @group Other symbols */
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/* Symbols which don't fit into any of the other categories. */
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/*! @defined GROWL_KEY_CLICKED_CONTEXT
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* @abstract Used internally as the key for the clickedContext passed over DNC.
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* @discussion This key is used in GROWL_NOTIFICATION_CLICKED, and contains the
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* click context that was supplied in the original notification.
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*/
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#define GROWL_KEY_CLICKED_CONTEXT XSTR("ClickedContext")
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/*! @defined GROWL_REG_DICT_EXTENSION
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* @abstract The filename extension for registration dictionaries.
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* @discussion The GrowlApplicationBridge in Growl.framework registers with
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* Growl by creating a file with the extension of .(GROWL_REG_DICT_EXTENSION)
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* and opening it in the GrowlHelperApp. This happens whether or not Growl is
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* running; if it was stopped, it quits immediately without listening for
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* notifications.
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*/
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#define GROWL_REG_DICT_EXTENSION XSTR("growlRegDict")
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#define GROWL_POSITION_PREFERENCE_KEY @"GrowlSelectedPosition"
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#endif //ndef _GROWLDEFINES_H
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